Monday, April 2, 2018

Prevailing Projection - Consular - Force Power



Prevailing Projection (Force Power)

◊Descriptors – the Force, illusion (hallucination), mental, sensory, variable (illusionary effects)
◊Effect –
Damage • 4 points per rank +4

Illusory Battle Meditation (close area selective perception Damage)

Modifiersalternate resistance: +1/rank, area: +1/rank, increased range: +2/rank, insidious: +1 flat point, limited: -1/rank, resistible: -1/rank, selective: +1/rank, subtle: +1 flat point, variable: +2 flat points
Action – standard
Range – close
Area – 30 ft. burst
Duration – instant
◊Results – Damage
ResistWill
◊Overcome – Will

Description

With a standard action you launch an illusory assault on the fighting spirit of your enemies. Prevailing Projection creates an image of defeat at your hands which overshadows the minds of opponents within the effect area. Affected targets imagine that you strike them with physical attacks and Force powers of all kinds; you can specify the exact type of imperilment that afflicts each foe if you wish, selecting any sort of Damage descriptor you can imagine. It is wise, however, to create hallucinations that would seem logical to all of your opponents in case they communicate with each other about the threats they experience (see Overcoming Illusions).

The target(s) you select receive a Will resistance check (DC 15 + your Prevailing Projection rank) to resist damage conditions. In addition, damaged targets receive a Will resistance check (DC 10 + your Prevailing Projection rank) at the end of each of their turns to overcome the illusion; they realize they have not been physically injured and any damage conditions inflicted by this effect are immediately removed.

Because of the surreptitious nature of the effect, affected targets don’t realize that the injury they experienced was imagined. Instead, they will generally believe that they just had the wind knocked out of them momentarily or that they benefited from some lucky circumstance that saved them. In any case, they will not typically question what happened later unless confronted with compelling evidence (and succeeding an Insight check).

Characters encountering this effect more than once may begin to understand that they are being confused by a type of mind trick or battle meditation, particularly if they have noticed something unlikely or impossible (even for a Force-user) while interacting with your mental projection and succeeded an Insight check. Characters with refined Force Awareness (particularly if their Senses are Analytical) are much more likely to realize an illusion is being used. The gamemaster may allow those who have been targeted by Prevailing Projection multiple times a circumstance bonus on the Will checks or even that they are immune. If you are prevented from using this ability successfully in either case this should be considered a power loss complication.





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