Arcona
Dexterity +1; +1 to Awareness or Intellect (choose one);-1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Expertise (choose one), Insight, Investigation, or
Vehicles
Advantages
Choose one of the
following:
Assessment, Defensive Attack, Redirect, Trance, or Uncanny Dodge
Powers
Select species powers with the “visual” or “sight-based” descriptors
Complications
Choose one of the
following: Addiction (salt), Obsession, Prejudice, or Quirk (perhaps related to
your head shape or the size and/or quality of your eyes)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Cathar
Abilities
Agility +1; +1 to Fighting or Stamina (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Acrobatics, Athletics, Close Combat (choose one),
or Stealth
Advantages
Choose one of the
following: All-out Attack,
Agile Feint, Defensive Roll, Evasion, or Uncanny
Dodge
Powers
Select species powers with feline qualities such as visual Concealment,
Damage from claw attacks, Movement abilities like Safe Fall,
Sure-Footed or Trackless, and Senses based on hearing, Danger Sense or
Low-Light Vision
Complications
Choose one of the
following: Honor, Obsession (what’s in this box?), Phobia (long distance
travel or water), or Temper
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Cerean
Intellect +1; +1 to Awareness or Fighting (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Expertise (choose one), Insight, Investigation, or
Treatment
Advantages
Choose one of the
following: Eidetic Memory, Inventor, Jack-of-all-trades, Languages, or
Trance
Powers
Select species powers dealing with intelligence and knowledge or that
might result from having two hearts or an increased blood supply
Complications
Choose one of the
following: Disability (related to loss of blood to your brain), Obsession
(pursuit of knowledge), Prejudice (assumed to be highly intelligent and knowledgeable
regardless of topic or area of expertise), or Responsibility
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Chiss
Fighting +1; +1 to Dexterity or Intellect (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Expertise (choose one), Insight, Investigation, or
Technology
Advantages
Choose one of the
following:
Leadership, Precise Attack, Ranged
Attack, Set-up, or Teamwork
Powers
Select species powers dealing with intelligence or that might result from
cybernetic or genetic enhancement
Complications
Choose one of the
following: Honor, Obsession (choose one), Reputation, or Responsibility
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Cyborg
+1 Agility; +1 to Intellect or Strength; -1 to any other ability (choose
one not listed)
Skills
2 ranks in your choice
of any two of the following: Expertise (choose one), Technology, Treatment or
Vehicles
Advantages
Choose one of the
following: Improved
Aim, Improved Initiative, Fearless, Precise Attack, or Uncanny
Dodge
Powers
Select cybernetic powers such as Enhanced Trait (any ability), Movement
(such as Wall Crawling granted by spider-like legs), Quickness, Speed,
Senses, Variable (downloadable skill sets), and so on
Complications
Choose one of the
following: Addiction (to a power supply), Disability (due to awkwardness
with a cybernetic limb), Power Loss (after receiving damage, particularly with
the electricity descriptor), or Quirk (not being able to use vehicles and gear
that work normally for others of your species)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Devaronian
Abilities
Presence +1; +1 to Agility or Fighting (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Deception, Expertise: Streetwise, Intimidation, or
Stealth
Advantages
Choose one of the
following: Fascinate (Deception or Intimidation), Fearless, Quick Draw, Startle,
or Well-Informed (Expertise: Streetwise)
Powers
Select species powers dealing with a fearsome appearance (if you are male)
Complications
Choose one of the following:
Hatred,
Obsession, Quirk (being unable to find helmets that fit if you are male), or Reputation
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Gamorrean
Strength +1; +1 to Fighting or Stamina (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Close Combat (choose one), Expertise: Survival,
Intimidation, or Perception
Advantages
Choose one of the
following: Close Attack, Daze (Intimidation), Improved Smash, Weapon Break or
Startle
Powers
Select species powers dealing with physical might and endurance, a
fearsome demeanor or porcine qualities such as olfactory or tactile Senses
Complications
Choose one of the
following: Disability (related to weight), Quirk (being unable to fit in seats
or small spaces designed for humans), Prejudice (being considered thuggish or
filthy) or Reputation (actually being a known thug)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Gotal
Awareness +1; +1 to Agility or Stamina (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Acrobatics, Close Combat, Intimidation, or Perception
Advantages
Choose one of the
following: Defensive Attack, Interpose, Startle, or Takedown
Powers
Select species powers resulting from electro-magnetic sensors located
in your horns such as Senses or caprine qualities such as Enhanced
Traits (such as Acrobatics, Agility, or Athletics) or Movement (
such as Sure-Footed)
Complications
Choose one of the
following: Hatred (droids), Quirk (being unable to find helmets that fit), Power Loss
(complex electronics may interfere with species powers), Reputation (related to
obstinacy)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Gran
Abilities
Awareness +1; +1 to Intellect or Presence (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Ranged Combat (choose one), Perception,
Persuasion, or Vehicles
Advantages
Choose one of the
following: Accurate Attack, Assessment, Improved Aim, or Uncanny Dodge
Powers
Select species powers based on visual Senses or resulting from
your antennae-like nubs
Complications
Choose one of the
following: Disability (overstimulation of visual senses), Obsession (choose
one), Phobia (monophobia), or Responsibility
Character Points Abilities 4 + Skills
1 + Advantages 1 + Powers 0 = Total 6
Human
+1 to any Ability of your choice
Skills
+2 to any one skill of
your choice
Advantages
Any one advantage of
your choice
Powers
Select armor, clone, cybernetic, Dark Side, Force, gear, genetic, Light
Side, skill, talent, technological, training or weapon powers
Complications
Choose one of the
following: Addiction (a drug or risk-based behavior), Disability (perhaps from
an injury or botched cybernetic), Hatred (a particular species, all non-humans,
droids, the Empire, the Jedi), or Obsession (choose one)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Hutt
Abilities
Presence +1; +1 to Awareness or Strength (choose one); -1 to any other
ability (choose one not listed); Stamina +3 (from size), Strength +1 (from
size)
Skills
2 ranks in your choice
of any two of the following: Expertise (Business), Expertise (Streetwise),
Insight, or Intimidation
Advantages
Choose one of the
following: Benefit, Connected, Improved Trip, or Minion
Powers
Leathery Skin (species; Protection 2 Extras: Innate +1)
Size (species; Growth 3 Dodge -2, Intimidation +1, Parry -2,
Stamina +3, Stealth -3, Strength +3; Extras: Innate +1, Permanent +0/rank;
Flaws: Reduced Speed Rank [-1 to ground speed] -1, Reduced Trait [-2 to
Strength] -2)
Select
additional species powers associated with your biology (such as a fading area
Affliction from a slime trail)
Complications
Disability (related to
size and speed); Choose one of the following: Greed, Obsession (criminal
enterprises), Reputation (gangsters!), or Temper
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 7 = Total 6
Ishi Tib
Stamina +1; +1 to Agility or Strength (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Perception, Ranged Combat (choose one)
or Technology
Advantages
Choose one of the
following: Diehard, Favored Environment (underwater or zero-g), Great
Endurance, Skill Mastery (Athletics)
Powers
Amphibious (species; Immunity 1 breathe normally underwater; Extras:
Innate +1)
Tough Hide (species; Protection 1 Extras: Innate +1)
Select
additional species powers related to toughness or water such as Swimming, Immunity (limited immunity to pressure or vacuum), or additional
ranks of Protection
Complications
Choose one of the
following: Disability (related to environment), Prejudice, Quirk (not finding
helmets or headsets that fit), or Weakness (environmental)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 4 = Total 8
Ithorian
Stamina +1; +1 to Awareness or Strength (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Close Combat (choose one), Intimidation, Perception,
or Treatment
Advantages
Choose one of the
following: All-out Attack,
Great Endurance, Improved Trip or Tracking
Powers
Leatherneck (species; Protection 1 Extras: Innate +1)
Select
additional species powers related to size or toughness such as Enhanced Trait Strength (limited to
carrying and lifting), Immunity (limited immunity to pressure or vacuum), or
additional ranks of Protection or
powers that may result from two mouths such as Communication or sonic Damage
Complications
Choose one of the
following: Disability, Honor, Prejudice (big, dumb, gentle, or slow), or Quirk
(unusual size and body shape even compared to other nonhumans)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 2 = Total 6
Kel Dor
Presence +1; +1 to
Agility or Fighting (choose one); -1 to
any other ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Insight, Intimidation, or Investigation
Advantages
Choose one of the
following: Favored Environment (space), Fearless, Great Endurance or Startle
Powers
Dorin and Helium Immunity (species; Immunity 1 suffocation from
atmospheres rich in Dorin gas or Helium; Extras: Innate +1)
Vacuum Resistance (species; Immunity 2 vacuum and choose one of
the following: cold, high pressure, or radiation; Extras: Innate +1; Flaws:
Limited to Half Effect -1/rank)
Select
additional species powers based on unusual Senses,
intelligence or fortitude
Complications
Choose one of the
following: Disability (use of breath mask and goggles which may restrict
natural senses), Honor, Quirk (difficulty finding gear compatible with breath
mask and goggles), Weakness (to oxygen-rich atmospheres)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 4 = Total 8
Klatoonian
Stamina +1; +1 to Fighting or Strength (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Close Combat (choose one),
Intimidation, Perception, or Vehicles
Advantages
Choose one of the
following: Defensive Attack,
Interpose, Teamwork, or Tracking
Powers
Select
species powers based on senses that are underdeveloped in humans such as scent
or that are related to physical endurance
Complications
Choose one of the
following: Hatred, Honor, Prejudice, Reputation (criminals and thugs)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Lasat
Strength +1; +1 to Agility or Dexterity (choose one); -1 to any other
ability (choose one not listed); Stamina +1 (from size), Strength +1 (from
size)
Skills
2 ranks in your choice
of any two of the following: Acrobatics, Athletics, Close Combat (choose one),
or Perception
Advantages
Choose one of the
following: Agile
Feint, Power Attack, Startle, or Uncanny
Dodge
Powers
Height (species; Growth 1 Dodge -1, Parry -1, Stamina +1, Stealth
-1, Strength +1; Extras: Innate +1, Permanent +0/rank)
Select
additional species powers related to height and physical prowess, heightened
auditory or visual Senses, or
species adaptations such as special Movement
(based on climbing) or Extra Limbs
(from your prehensile tail)
Complications
Choose one of the
following: Honor, Prejudice (slaves of the Empire), Quirk (all but
extinct, “aren’t you a wookieee”, or offensive odor to humans), or Temper
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Mirialan
Awareness +1; +1 to
Fighting or Intellect (choose one); -1
to any other ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Expertise (choose one), Insight, Investigation, or
Perception
Advantages
Choose one of the
following: Luck, Redirect, Uncanny Dodge, or Well-informed (Investigation)
Powers
Select
species powers based on heightened sensitivity or spirituality
Complications
Choose one of the
following: Honor, Obsession (choose one), Phobia (choose one), or
Responsibility
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Mon Calamari
Intellect +1; +1 to
Awareness or Stamina (choose one); -1
to any other ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Expertise (choose one), Perception, or
Treatment
Advantages
Choose one of the
following: Assessment,
Evasion, Second Chance (choose
one hazard such as traps),
or Skill Mastery (choose one)
Powers
Amphibious (species; Immunity 1 breathe normally underwater;
Extras: Innate +1)
Select
additional species powers related to water such as Swimming or Immunity
(limited immunity to pressure or vacuum), dealing with heightened mental
perceptiveness or visual Senses, or
associated with salmonidae
Complications
Choose one of the
following: Accident,
Prejudice, Quirk (difficulty
finding gear that fits your hands and head), or Weakness (resulting
from time out of the water)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 2 = Total 6
Nikto
Abilities
Stamina +1; +1 to Dexterity or Fighting (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Close Attack, Expertise (Survival), or Perception
Advantages
Choose one of the
following: Favored Environment (desert), Great Endurance, Improved Disarm, Ultimate
Effort (one resistance or skill)
Powers
Desert Survival (species; Immunity 2 heat and thirst; Extras:
Innate +1; Flaws: Limited to Half Effect -1/rank)
Select
additional species powers based on your tough scaly hide such as Immunity or
Protection or Enhanced Trait any
Ability, Advantage or Skill but limited to desert environments, or based on
agamidine (dragon-type lizard) qualities
Complications
Choose one of the
following: Phobia (certain environments or species), Prejudice (dumb muscle), Honor, or Weakness (cold environments)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 2 = Total 4
Quarren
Dexterity +1; +1 to Fighting or Presence (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Close
Combat (choose one), Expertise (choose one), Investigation, or Persuasion
Advantages
Choose one of the
following: Animal Empathy Evasion, Improved Hold or Well-informed (Investigation
or Persuasion)
Powers
Amphibious (species; Immunity 1 breathe normally underwater;
Extras: Innate +1)
Select
additional species powers related to water such as Swimming or Immunity
(limited immunity to pressure or vacuum), or which are consistent with cephalopod biology such as area Concealment
limited to underwater environments or an Affliction targeting visual
senses (from a defensive ink attack)
Complications
Choose one of the
following: Honor, Prejudice (squid heads) Rivalry (with Mon Calamari), or Weakness
(resulting from time out of the water)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 2 = Total 6
Rodian
Dexterity +1; +1 to Awareness or Fighting; -1 to any other ability
(choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Intimidation, Investigation, Perception, or Ranged
Combat (choose one)
Advantages
Choose one of the
following: Quick Draw, Ranged Attack,
Startle,
or Tracking
Powers
Species
powers may include Senses from antennae,
ears, eyes, or snout (probably including unique Tracking abilities), while
scaly skin may grant Protection or Immunity
Complications
Choose one of the
following: Obsession (tracking down a particular target), Quirk (speaking in
the third person or difficulties using items made for humanlike hands), Reputation
(notorious bounty hunter or opportunist), or Temper
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Sullustan
Intellect +1; +1 to Awareness or Dexterity; -1 to any other ability
(choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Expertise (choose one), Stealth, Technology, or Vehicles
Advantages
Choose one of the
following: Evasion, Inventor,
Jack-of-all-trades, or Skill Mastery
Powers
Species
powers may include either non-visual Senses
(such as Danger Sense, Direction Sense, Time Sense, or Ultra-Hearing) or visual
Senses (such as Darkvision,
Infravision, Low-Light vision, or Ultravision), or which relate to life
underground (Burrowing) or in a
volcanic environment (Immunity to
heat or suffocation by smoke, or tremor Sense
Complications
Choose one of the
following: Obsession (scientific or technological pursuits), Phobia (open
environments), Power Loss (situational factors may interfere with species Senses), or Prejudice
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Talz
Strength +1; +1 to Awareness or Stamina; -1 to any other ability (choose
one not listed); Stamina +1 (from size), Strength +1 (from size)
Skills
2 ranks in your choice
of any two of the following: Athletics, Close Combat, Intimidation, or
Perception
Advantages
Choose one of the
following: Close Attack, Diehard,
Improved Grab, or Startle
Powers
Size (species; Growth 1 Dodge -1, Parry -1, Stamina +1, Stealth
-1, Strength +1; Extras: Innate +1, Permanent +0/rank)
Select
additional species powers related to size and physical prowess, heightened Senses, or adaptations to cold
environments (such as Immunity)
Complications
Choose one of the
following: Honor, Prejudice (animal, dumb beast, or savage), Quirk (limited
experience with standard galactic technology; size makes finding gear difficult),
or Temper
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 3 = Total 7
Togruta
Intellect +1; +1 to Awareness or Fighting; -1 to any other ability
(choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Acrobatics, Expertise (choose one), Insight, or
Persuasion
Advantages
Choose one of the
following: Assessment, Fascinate (Persuasion), Trance, or Uncanny Dodge
Powers
Select
species powers related to unusual Senses
resulting from additional sensory organs
Complications
Choose one of the
following: Addiction, Power Loss (your species Senses may be subject to disruption), Quirk (difficulty finding
gear adapted to your head shape), Responsibility
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Trandoshan
Stamina +1; +1 to Awareness or Fighting; -1 to any other ability (choose
one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Intimidation, Perception, or Ranged
Combat
Advantages
Choose one of the
following: Close Attack, Favored Foe (choose a species, organization or “known
bounties”), Improved Critical, or Tracking
Powers
Select
species powers related to size or toughness (such as Enhanced Trait Strength or ranks of Protection), from species adaptations (like Damage from a claw attack, special forms of Movement, or Enhanced Trait
Sleight of Hand limited to escaping from slimy scales)
Complications
Choose one of the
following: Hatred (of a group, individual or species like wookiees), Honor,
Obsession (with hunting or testing your combat prowess), Reputation
(cold-blooded hunter or killer)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Twi’lek
Abilities
Agility +1; +1 to Intellect or Presence; -1 to any other ability (choose
one not listed)
Skills
2 ranks in your choice
of any two of the following: Acrobatics, Athletics, Deception, or Expertise
(choose from Art, Criminal, Dance, Demolitions, Etiquette and Protocol,
Gambling or Streetwise)
Advantages
Choose one of the
following: Attractive, Fascinate (Deception or Expertise [such as Dance]), Precise
Attack, or Skill Mastery (choose one)
Powers
Select
species powers related to unusual hearing organs (such as enhanced hearing Senses) or irresistible beauty, charm
and litheness (such as Enhanced Trait
Presence or an Affliction resulting
from a captivating performance) if you are female, or the ability to Communicate subtly with your lekku
(limited to members of your species or very familiar outsiders)
Complications
Choose one of the
following: Addiction (drug), Obsession (with a cause or proclivity), Prejudice
(common slave species), or Reputation (corruption, escaped slave, illicit
dealings, radical, or terrorist)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
Weequay
Fighting +1; +1 to Awareness or Stamina; -1 to any other ability (choose
one not listed)
Skills
2 ranks in your choice
of any two of the following: Athletics, Close Combat, Intimidation, or
Perception
Advantages
Choose one of the
following: Daze (Intimidation), Diehard, Interpose, Weapon Bind
Powers
Leathery Hide (species; Protection 1 Extras: Innate +1)
Select
species powers related to your tough hide (such as additional ranks of Protection, Enhanced Trait Toughness limited to blaster fire, Immunity to environmental heat or Immunity to the common blaster fire
descriptor or the ubiquitous energy descriptor, both limited to Half-Effect)
Complications
Choose one of the
following: Honor, Obsession (keeping the boss safe or getting paid), Prejudice
(silent muscle), or
Reputation (if you do talk, you must be lying, or known thug)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 2 = Total 6
Wookiee
Strength +1; +1 to Stamina or Presence; -1 to any other ability (choose
one not listed); Stamina +1 (from size), Strength +1 (from size)
Skills
2 ranks in your choice
of any two of the following: Close Combat, Intimidation, Perception, or Ranged
Combat
Advantages
Choose one of the
following: All-out Attack, Fast Grab,
Improved Trip, or Takedown
Powers
Big Furry Giant (species; Linked Effects: Enhanced Trait 3 +3 to
Intimidation; Extras: Innate +1, Permanent +0/rank; Flaws Limited (choose
demoralizing or intimidating minions) -1/rank; Growth 1 Dodge -1, Parry
-1, Stamina +1, Stealth -1, Strength +1; Extras: Innate +1, Permanent +0/rank;
and Protection 1 Extras: Innate +1)
Select
additional species powers related to your physical presence (such as Enhanced Trait Strength (limited to
carrying and lifting) or additional ranks of Protection, or species adaptations such as special Movement modes (such as brachiating or
climbing) and Senses (like an
enhanced olfactory sense and Tracking)
Select
devices based on specialized equipment unique to your species such as a
personalized bowcaster
Complications
Choose one of the
following: Honor, Phobia (scary noise!), Prejudice (big walking carpet, not
wise to upset, or where are you taking this thing?), Quirk (you have really
poor emotional control, you need companionship and sympathy, or you’re big and
nothing in the galaxy was made to work for you), or Responsibility (keep your
friends safe)
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 7 = Total 11
Abilities
Agility +1; +1 to Intellect or Presence (choose one); -1 to any other
ability (choose one not listed)
Skills
2 ranks in your choice
of any two of the following: Deception, Expertise (choose one), Perception, or
Technology
Advantages
Choose one of the
following: Fearless,
Improved Initiative, Improvised Tools or Taunt
Powers
Select species powers which might result from having two hearts (such as
unreliable Immunity to critical hits, a low rank Regeneration, or
ranks in Protection), scientific enhancement (including various Enhanced
Traits), or (for Dathomirians) being steeped in a tribal, Dark Side
subservient culture
Complications
Choose one of the
following: Hatred, Honor, Obsession (choose one), or Temper
Character Points Abilities 2 + Skills
1 + Advantages 1 + Powers 0 = Total 4
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