Tuesday, February 16, 2016

Star Wars Campaign Species Templates



Arcona
Abilities
Dexterity +1; +1 to Awareness or Intellect (choose one);-1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Expertise (choose one), Insight, Investigation, or Vehicles

Advantages
Choose one of the following: Assessment, Defensive Attack, Redirect, Trance, or Uncanny Dodge

Powers
Select species powers with the “visual” or “sight-based” descriptors

Complications
Choose one of the following: Addiction (salt), Obsession, Prejudice, or Quirk (perhaps related to your head shape or the size and/or quality of your eyes)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4


Cathar
Abilities
Agility +1; +1 to Fighting or Stamina (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Acrobatics, Athletics, Close Combat (choose one), or Stealth

Advantages
Choose one of the following: All-out Attack, Agile Feint, Defensive Roll, Evasion, or Uncanny Dodge

Powers
Select species powers with feline qualities such as visual Concealment, Damage from claw attacks, Movement abilities like Safe Fall, Sure-Footed or Trackless, and Senses based on hearing, Danger Sense or Low-Light Vision

Complications
Choose one of the following: Honor, Obsession (what’s in this box?), Phobia (long distance travel or water), or Temper

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Cerean
Abilities
Intellect +1; +1 to Awareness or Fighting (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Expertise (choose one), Insight, Investigation, or Treatment

Advantages
Choose one of the following: Eidetic Memory, Inventor, Jack-of-all-trades, Languages, or Trance

Powers
Select species powers dealing with intelligence and knowledge or that might result from having two hearts or an increased blood supply

Complications
Choose one of the following: Disability (related to loss of blood to your brain), Obsession (pursuit of knowledge), Prejudice (assumed to be highly intelligent and knowledgeable regardless of topic or area of expertise), or Responsibility

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Chiss
Abilities
Fighting +1; +1 to Dexterity or Intellect (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Expertise (choose one), Insight, Investigation, or Technology

Advantages
Choose one of the following: Leadership, Precise Attack, Ranged Attack, Set-up, or Teamwork

Powers
Select species powers dealing with intelligence or that might result from cybernetic or genetic enhancement

Complications
Choose one of the following: Honor, Obsession (choose one), Reputation, or Responsibility

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Cyborg
Abilities
+1 Agility; +1 to Intellect or Strength; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Expertise (choose one), Technology, Treatment or Vehicles

Advantages
Choose one of the following: Improved Aim, Improved Initiative, Fearless, Precise Attack, or Uncanny Dodge

Powers
Select cybernetic powers such as Enhanced Trait (any ability), Movement (such as Wall Crawling granted by spider-like legs), Quickness, Speed, Senses, Variable (downloadable skill sets), and so on

Complications
Choose one of the following: Addiction (to a power supply), Disability (due to awkwardness with a cybernetic limb), Power Loss (after receiving damage, particularly with the electricity descriptor), or Quirk (not being able to use vehicles and gear that work normally for others of your species)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4


Devaronian
Abilities
Presence +1; +1 to Agility or Fighting (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Deception, Expertise: Streetwise, Intimidation, or Stealth

Advantages
Choose one of the following: Fascinate (Deception or Intimidation), Fearless, Quick Draw, Startle, or Well-Informed (Expertise: Streetwise)

Powers
Select species powers dealing with a fearsome appearance (if you are male)

Complications
Choose one of the following: Hatred, Obsession, Quirk (being unable to find helmets that fit if you are male), or Reputation

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Gamorrean
Abilities
Strength +1; +1 to Fighting or Stamina (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Close Combat (choose one), Expertise: Survival, Intimidation, or Perception

Advantages
Choose one of the following: Close Attack, Daze (Intimidation), Improved Smash, Weapon Break or Startle

Powers
Select species powers dealing with physical might and endurance, a fearsome demeanor or porcine qualities such as olfactory or tactile Senses

Complications
Choose one of the following: Disability (related to weight), Quirk (being unable to fit in seats or small spaces designed for humans), Prejudice (being considered thuggish or filthy) or Reputation (actually being a known thug)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Gotal
Abilities
Awareness +1; +1 to Agility or Stamina (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Acrobatics, Close Combat, Intimidation, or Perception

Advantages
Choose one of the following: Defensive Attack, Interpose, Startle, or Takedown

Powers
Select species powers resulting from electro-magnetic sensors located in your horns such as Senses or caprine qualities such as Enhanced Traits (such as Acrobatics, Agility, or Athletics) or Movement ( such as Sure-Footed)

Complications
Choose one of the following: Hatred (droids), Quirk (being unable to find helmets that fit), Power Loss (complex electronics may interfere with species powers), Reputation (related to obstinacy) 

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4


Gran
Abilities
Awareness +1; +1 to Intellect or Presence (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Ranged Combat (choose one), Perception, Persuasion, or Vehicles

Advantages
Choose one of the following: Accurate Attack, Assessment, Improved Aim, or Uncanny Dodge

Powers
Select species powers based on visual Senses or resulting from your antennae-like nubs

Complications
Choose one of the following: Disability (overstimulation of visual senses), Obsession (choose one), Phobia (monophobia), or Responsibility

Character Points Abilities 4 + Skills 1 + Advantages 1 + Powers 0 = Total 6

Human
Abilities
+1 to any Ability of your choice

Skills
+2 to any one skill of your choice

Advantages
Any one advantage of your choice

Powers
Select armor, clone, cybernetic, Dark Side, Force, gear, genetic, Light Side, skill, talent, technological, training or weapon powers

Complications
Choose one of the following: Addiction (a drug or risk-based behavior), Disability (perhaps from an injury or botched cybernetic), Hatred (a particular species, all non-humans, droids, the Empire, the Jedi), or Obsession (choose one)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4


Hutt
Abilities
Presence +1; +1 to Awareness or Strength (choose one); -1 to any other ability (choose one not listed); Stamina +3 (from size), Strength +1 (from size)

Skills
2 ranks in your choice of any two of the following: Expertise (Business), Expertise (Streetwise), Insight, or Intimidation

Advantages
Choose one of the following: Benefit, Connected, Improved Trip, or Minion

Powers
Leathery Skin (species; Protection 2 Extras: Innate +1)
Size (species; Growth 3 Dodge -2, Intimidation +1, Parry -2, Stamina +3, Stealth -3, Strength +3; Extras: Innate +1, Permanent +0/rank; Flaws: Reduced Speed Rank [-1 to ground speed] -1, Reduced Trait [-2 to Strength] -2)
Select additional species powers associated with your biology (such as a fading area Affliction from a slime trail)

Complications
Disability (related to size and speed); Choose one of the following: Greed, Obsession (criminal enterprises), Reputation (gangsters!), or Temper

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 7 = Total 6

Ishi Tib
Abilities
Stamina +1; +1 to Agility or Strength (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Perception, Ranged Combat (choose one) or Technology

Advantages
Choose one of the following: Diehard, Favored Environment (underwater or zero-g), Great Endurance, Skill Mastery (Athletics)

Powers
Amphibious (species; Immunity 1 breathe normally underwater; Extras: Innate +1)
Tough Hide (species; Protection 1 Extras: Innate +1)
Select additional species powers related to toughness or water such as Swimming, Immunity (limited immunity to pressure or vacuum), or additional ranks of Protection

Complications
Choose one of the following: Disability (related to environment), Prejudice, Quirk (not finding helmets or headsets that fit), or Weakness (environmental)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 4 = Total 8

Ithorian
Abilities
Stamina +1; +1 to Awareness or Strength (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Close Combat (choose one), Intimidation, Perception, or Treatment

Advantages
Choose one of the following: All-out Attack, Great Endurance, Improved Trip or Tracking

Powers
Leatherneck (species; Protection 1 Extras: Innate +1)
Select additional species powers related to size or toughness such as Enhanced Trait Strength (limited to carrying and lifting), Immunity (limited immunity to pressure or vacuum), or additional ranks of Protection or powers that may result from two mouths such as Communication or sonic Damage

Complications
Choose one of the following: Disability, Honor, Prejudice (big, dumb, gentle, or slow), or Quirk (unusual size and body shape even compared to other nonhumans)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 2 = Total 6

Kel Dor
Abilities
Presence +1; +1 to Agility or Fighting (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Insight, Intimidation, or Investigation

Advantages
Choose one of the following: Favored Environment (space), Fearless, Great Endurance or Startle

Powers
Dorin and Helium Immunity (species; Immunity 1 suffocation from atmospheres rich in Dorin gas or Helium; Extras: Innate +1)
Vacuum Resistance (species; Immunity 2 vacuum and choose one of the following: cold, high pressure, or radiation; Extras: Innate +1; Flaws: Limited to Half Effect -1/rank)
Select additional species powers based on unusual Senses, intelligence or fortitude

Complications
Choose one of the following: Disability (use of breath mask and goggles which may restrict natural senses), Honor, Quirk (difficulty finding gear compatible with breath mask and goggles), Weakness (to oxygen-rich atmospheres)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 4 = Total 8

Klatoonian
Abilities
Stamina +1; +1 to Fighting or Strength (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Close Combat (choose one), Intimidation, Perception, or Vehicles

Advantages
Choose one of the following: Defensive Attack, Interpose, Teamwork, or Tracking

Powers
Select species powers based on senses that are underdeveloped in humans such as scent or that are related to physical endurance

Complications
Choose one of the following: Hatred, Honor, Prejudice, Reputation (criminals and thugs)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Lasat
Abilities
Strength +1; +1 to Agility or Dexterity (choose one); -1 to any other ability (choose one not listed); Stamina +1 (from size), Strength +1 (from size)

Skills
2 ranks in your choice of any two of the following: Acrobatics, Athletics, Close Combat (choose one), or Perception

Advantages
Choose one of the following: Agile Feint, Power Attack, Startle, or Uncanny Dodge

Powers
Height (species; Growth 1 Dodge -1, Parry -1, Stamina +1, Stealth -1, Strength +1; Extras: Innate +1, Permanent +0/rank)
Select additional species powers related to height and physical prowess, heightened auditory or visual Senses, or species adaptations such as special Movement (based on climbing) or Extra Limbs (from your prehensile tail)

Complications
Choose one of the following: Honor, Prejudice (slaves of the Empire), Quirk (all but extinct, “aren’t you a wookieee”, or offensive odor to humans), or Temper

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Mirialan
Abilities
Awareness +1; +1 to Fighting or Intellect (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Expertise (choose one), Insight, Investigation, or Perception

Advantages
Choose one of the following: Luck, Redirect, Uncanny Dodge, or Well-informed (Investigation)

Powers
Select species powers based on heightened sensitivity or spirituality

Complications
Choose one of the following: Honor, Obsession (choose one), Phobia (choose one), or Responsibility

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Mon Calamari
Abilities
Intellect +1; +1 to Awareness or Stamina (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Expertise (choose one), Perception, or Treatment

Advantages
Choose one of the following: Assessment, Evasion, Second Chance (choose one hazard such as traps), or Skill Mastery (choose one)

Powers
Amphibious (species; Immunity 1 breathe normally underwater; Extras: Innate +1)
Select additional species powers related to water such as Swimming or Immunity (limited immunity to pressure or vacuum), dealing with heightened mental perceptiveness or visual Senses, or associated with salmonidae

Complications
Choose one of the following: Accident, Prejudice, Quirk (difficulty finding gear that fits your hands and head), or Weakness (resulting from time out of the water)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 2 = Total 6


Nikto
Abilities
Stamina +1; +1 to Dexterity or Fighting (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Close Attack, Expertise (Survival), or Perception

Advantages
Choose one of the following: Favored Environment (desert), Great Endurance, Improved Disarm, Ultimate Effort (one resistance or skill)

Powers
Desert Survival (species; Immunity 2 heat and thirst; Extras: Innate +1; Flaws: Limited to Half Effect -1/rank)
Select additional species powers based on your tough scaly hide such as Immunity or Protection or Enhanced Trait any Ability, Advantage or Skill but limited to desert environments, or based on agamidine (dragon-type lizard) qualities

Complications
Choose one of the following: Phobia (certain environments or species), Prejudice (dumb muscle), Honor, or Weakness (cold environments)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 2 = Total 4

Quarren
Abilities
Dexterity +1; +1 to Fighting or Presence (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following:  Close Combat (choose one), Expertise (choose one), Investigation, or Persuasion

Advantages
Choose one of the following: Animal Empathy Evasion, Improved Hold or Well-informed (Investigation or Persuasion)

Powers
Amphibious (species; Immunity 1 breathe normally underwater; Extras: Innate +1)
Select additional species powers related to water such as Swimming or Immunity (limited immunity to pressure or vacuum), or which are consistent with cephalopod biology such as area Concealment limited to underwater environments or an Affliction targeting visual senses (from a defensive ink attack)

Complications
Choose one of the following: Honor, Prejudice (squid heads) Rivalry (with Mon Calamari), or Weakness (resulting from time out of the water)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 2 = Total 6

Rodian
Abilities
Dexterity +1; +1 to Awareness or Fighting; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Intimidation, Investigation, Perception, or Ranged Combat (choose one)

Advantages
Choose one of the following: Quick Draw, Ranged Attack, Startle, or Tracking

Powers
Species powers may include Senses from antennae, ears, eyes, or snout (probably including unique Tracking abilities), while scaly skin may grant Protection or Immunity

Complications
Choose one of the following: Obsession (tracking down a particular target), Quirk (speaking in the third person or difficulties using items made for humanlike hands), Reputation (notorious bounty hunter or opportunist), or Temper

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Sullustan
Abilities
Intellect +1; +1 to Awareness or Dexterity; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Expertise (choose one), Stealth, Technology, or Vehicles


Advantages
Choose one of the following: Evasion, Inventor, Jack-of-all-trades, or Skill Mastery

Powers
Species powers may include either non-visual Senses (such as Danger Sense, Direction Sense, Time Sense, or Ultra-Hearing) or visual Senses (such as Darkvision, Infravision, Low-Light vision, or Ultravision), or which relate to life underground (Burrowing) or in a volcanic environment (Immunity to heat or suffocation by smoke, or tremor Sense

Complications
Choose one of the following: Obsession (scientific or technological pursuits), Phobia (open environments), Power Loss (situational factors may interfere with species Senses), or Prejudice

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Talz
Abilities
Strength +1; +1 to Awareness or Stamina; -1 to any other ability (choose one not listed); Stamina +1 (from size), Strength +1 (from size)

Skills
2 ranks in your choice of any two of the following: Athletics, Close Combat, Intimidation, or Perception

Advantages
Choose one of the following: Close Attack, Diehard, Improved Grab, or Startle        

Powers
Size (species; Growth 1 Dodge -1, Parry -1, Stamina +1, Stealth -1, Strength +1; Extras: Innate +1, Permanent +0/rank)
Select additional species powers related to size and physical prowess, heightened Senses, or adaptations to cold environments (such as Immunity)

Complications
Choose one of the following: Honor, Prejudice (animal, dumb beast, or savage), Quirk (limited experience with standard galactic technology; size makes finding gear difficult), or Temper

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 3 = Total 7

Togruta
Abilities
Intellect +1; +1 to Awareness or Fighting; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Acrobatics, Expertise (choose one), Insight, or Persuasion

Advantages
Choose one of the following: Assessment, Fascinate (Persuasion), Trance, or Uncanny Dodge

Powers
Select species powers related to unusual Senses resulting from additional sensory organs

Complications
Choose one of the following: Addiction, Power Loss (your species Senses may be subject to disruption), Quirk (difficulty finding gear adapted to your head shape), Responsibility

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Trandoshan
Abilities
Stamina +1; +1 to Awareness or Fighting; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Intimidation, Perception, or Ranged Combat

Advantages
Choose one of the following: Close Attack, Favored Foe (choose a species, organization or “known bounties”), Improved Critical, or Tracking

Powers
Select species powers related to size or toughness (such as Enhanced Trait Strength or ranks of Protection), from species adaptations (like Damage from a claw attack, special forms of Movement, or Enhanced Trait Sleight of Hand limited to escaping from slimy scales)

Complications
Choose one of the following: Hatred (of a group, individual or species like wookiees), Honor, Obsession (with hunting or testing your combat prowess), Reputation (cold-blooded hunter or killer)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4


Twi’lek
Abilities
Agility +1; +1 to Intellect or Presence; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Acrobatics, Athletics, Deception, or Expertise (choose from Art, Criminal, Dance, Demolitions, Etiquette and Protocol, Gambling or Streetwise)

Advantages
Choose one of the following: Attractive, Fascinate (Deception or Expertise [such as Dance]), Precise Attack, or Skill Mastery (choose one)

Powers
Select species powers related to unusual hearing organs (such as enhanced hearing Senses) or irresistible beauty, charm and litheness (such as Enhanced Trait Presence or an Affliction resulting from a captivating performance) if you are female, or the ability to Communicate subtly with your lekku (limited to members of your species or very familiar outsiders)

Complications
Choose one of the following: Addiction (drug), Obsession (with a cause or proclivity), Prejudice (common slave species), or Reputation (corruption, escaped slave, illicit dealings, radical, or terrorist)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

Weequay
Abilities
Fighting +1; +1 to Awareness or Stamina; -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Athletics, Close Combat, Intimidation, or Perception

Advantages
Choose one of the following: Daze (Intimidation), Diehard, Interpose, Weapon Bind

Powers
Leathery Hide (species; Protection 1 Extras: Innate +1)
Select species powers related to your tough hide (such as additional ranks of Protection, Enhanced Trait Toughness limited to blaster fire, Immunity to environmental heat or Immunity to the common blaster fire descriptor or the ubiquitous energy descriptor, both limited to Half-Effect)

Complications
Choose one of the following: Honor, Obsession (keeping the boss safe or getting paid), Prejudice (silent muscle), or Reputation (if you do talk, you must be lying, or known thug)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 2 = Total 6

Wookiee
Abilities
Strength +1; +1 to Stamina or Presence; -1 to any other ability (choose one not listed); Stamina +1 (from size), Strength +1 (from size)

Skills
2 ranks in your choice of any two of the following: Close Combat, Intimidation, Perception, or Ranged Combat

Advantages
Choose one of the following: All-out Attack, Fast Grab, Improved Trip, or Takedown

Powers
Big Furry Giant (species; Linked Effects: Enhanced Trait 3 +3 to Intimidation; Extras: Innate +1, Permanent +0/rank; Flaws Limited (choose demoralizing or intimidating minions) -1/rank; Growth 1 Dodge -1, Parry -1, Stamina +1, Stealth -1, Strength +1; Extras: Innate +1, Permanent +0/rank; and Protection 1 Extras: Innate +1)
Select additional species powers related to your physical presence (such as Enhanced Trait Strength (limited to carrying and lifting) or additional ranks of Protection, or species adaptations such as special Movement modes (such as brachiating or climbing) and Senses (like an enhanced olfactory sense and Tracking)
Select devices based on specialized equipment unique to your species such as a personalized bowcaster

Complications
Choose one of the following: Honor, Phobia (scary noise!), Prejudice (big walking carpet, not wise to upset, or where are you taking this thing?), Quirk (you have really poor emotional control, you need companionship and sympathy, or you’re big and nothing in the galaxy was made to work for you), or Responsibility (keep your friends safe)

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 7 = Total 11

Zabrak
Abilities
Agility +1; +1 to Intellect or Presence (choose one); -1 to any other ability (choose one not listed)

Skills
2 ranks in your choice of any two of the following: Deception, Expertise (choose one), Perception, or Technology

Advantages
Choose one of the following: Fearless, Improved Initiative, Improvised Tools or Taunt        

Powers
Select species powers which might result from having two hearts (such as unreliable Immunity to critical hits, a low rank Regeneration, or ranks in Protection), scientific enhancement (including various Enhanced Traits), or (for Dathomirians) being steeped in a tribal, Dark Side subservient culture

Complications
Choose one of the following: Hatred, Honor, Obsession (choose one), or Temper

Character Points Abilities 2 + Skills 1 + Advantages 1 + Powers 0 = Total 4

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